Ultimo aggiornamento installato: cd0937c
- Correzione bugs dialoghi PVP Master e disabilitazione homunculus entrando in Arena come spettatore
- Fix missing pet egg checks (#5029) Fixes #5024
- Corrects Valkyrie Knife item script (#4948) Adds missing Super Novice class bonuses. Thanks to @Questune09 and @qwerty7vp!
- Whikebain Ears should Ignore 100% MDEF (#5025) Fixes MDEF ignore to 100% for Normal and Boss class monsters only. Fixes bonus for slotted version. Thanks to @qwerty7vp!
- Fix Racing Cap combo with Racing 3Lv (#5020) Fixes #4998. Adjusts Cart Boost bonus to level 3. Adjusts duration to 120 seconds. Thanks to @Angelic234 and @LordWhiplash!
- Fixes Mercenary kill counter (#5010) Fixes #4329. The master or the Mercenary are able to increase the kill count. Thanks to @Indigo000!
- Adjusts Reverberation behavior (#5013) Reverberation no longer uses any sub-attack skill. Adjusts hit count to be split on each hit. Thanks to @attackjom!
- Fix Whikebain's Black Tail (#5016) Fixes #5005. Whikebain's Black Tail should not apply curse. Thanks to @reunite-ro and @LordWhiplash! Co-authored-by: LordWhiplash
- Added several check for OnTouch and OnTouch_ before running the event (#5009) Check if the player is still in npc range Check if the player is still able to interact with the npc Check if the npc is cloaked
- Fixes looter mobs getting stuck (#5000) Follow up to b6b6b13. Fixes #4941. Fixes cases of monsters getting stuck when they lose sight of their target item that is looted by another monster. Thanks to @iraciz and @SeravySensei!
- Fixes Decorate Cart requirement (#5012) Fixes #4980. Decorate Cart requires a Cart be active. Thanks to @LordWhiplash!
- Adjusts a few checks for item tradability (#4995) Follow up to bfb6972. Adds a new return array for script command inventorylist: @inventorylist_tradable Adjusts script command countitem to not count rental items.
- Resolves some Battleground issues (#4725)
* Queue data will now be kept available until a Battleground event is over.
* Players can now join an active Battleground. Adds a more detailed queue state tracking feature.
* When a battleground is being prepared and not enough players click accept, stop the battleground from beginning.
* When a player logs off or leaves a queue they will now properly be removed from the queue.
* Cleans up MinPlayers and MaxPlayers parsing to not accept values less than 1.
* Resolves players not being able to join an active battleground (up to MaxPlayers) unless someone quit early.
* Adds a team size priority check to avoid adding more players to a larger team.
* Fixes battlechat messages.
* Adds a battle_config to disable the ability for players on maps with MF_NOWARP to join Battlegrounds.
* Adds a new optional ActiveEvent label to the database.
* Fixes a typo in Flavius 2 during unbooking process.
* Cleans up the behavior of the Battle Therapists to use areapercentheal and areawarp.
* Fixes KVM score not properly set on the first Battleground.
* Fixes the global timer checks not ending the main timers on Flavius and Tierra Gorge.
* Added an extra bg_reserve on global timer checks in case someone tries to join the battleground just before it's ended.
* Fixed OnReadyCheck being called on global timer checks, causing the battlegrounds to start when there were no players on the map.
* Fixed a bug on Tierra Gorge where multiple barricade walls could be stacked.
* Fixes Croix also receiving 9 badges when Guillaume wins.
* Adjusts StartDelay default to 0.
* Add a database setting to give the ability to enable or disable joining as an individual, party, or guild.
* Add a database setting to restrict jobs from entering Battlegrounds.
* Better documents script commands bg_reserve and bg_unbook.
* Other fixes and cleanups.
Thanks to @roSBK and @Daegaladh, @admkakaroto, @Artuvazro, and @Atemo!